Frequency Sweep Test

One smooth sine sweep, three jobs. Full range shows dropouts and peaks, the 40–400 Hz rattle hunt finds what buzzes, and the 8–20 kHz sweep finds where your hearing stops. Tap Mark and the exact frequency is recorded.

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On iPhone, turn the Ring/Silent switch to Ring or the page will stay silent.

Keep the volume moderate — a sweep passes through the 2–5 kHz range where ears are most sensitive. Stop if anything sounds harsh. Use headphones for the hearing-range sweep; most phone and laptop speakers roll off before your ears do.

1 · What are you testing?

2 · Output

— Hz

READY

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Short answer

A frequency sweep is a tone that glides smoothly from low to high. Play the full 20 Hz–20 kHz sweep to hear dropouts, the 40–400 Hz rattle hunt to find what buzzes, or the 8–20 kHz sweep to find where your hearing stops. Tap Mark to record the exact frequency, then hold it in the Tone Generator to track the source.

How to use it

  1. Pick a sweep. Full range for a general check, Rattle hunt for buzzing, Hearing range on headphones, or Custom for any start, end, length and curve.
  2. Play at a moderate level. The sweep passes through the 2–5 kHz range where ears are most sensitive — set the volume there, not on the bass.
  3. Tap Mark. Whenever you hear a rattle, buzz or the tone disappearing. Your reaction time is subtracted so the mark lands close to the real frequency.
  4. Follow up. Hold a marked frequency in the Tone Generator to find what buzzes, or compare Left and Right.

What a frequency sweep shows

An audio sweep — a sweep tone — glides through every frequency between two points, so problems that only happen at one frequency stand out: a rattle at 140 Hz, a dip where the room cancels the sound, a speaker that stops at 12 kHz. Music hides these because it is always playing many frequencies at once.

The three preset sweeps

Sweep Range Length Tap Mark when
Full range (20Hz to 20kHz sweep) 20 Hz–20 kHz 20 s The tone buzzes, rattles, or vanishes
Rattle hunt 40–400 Hz 20 s Anything buzzes
Hearing range 8–20 kHz 30 s You can no longer hear it

Marks subtract a typical reaction time of about a third of a second, so they land close to the frequency that actually caused the sound.

Speaker rattle test

Most rattles live below 400 Hz, where the speaker cone moves the most. Run the rattle hunt at a moderate level, mark every buzz, then:

  1. Open the tone generator and hold the marked frequency.
  2. Press lightly on the grille, the cabinet, the case, and any object nearby.
  3. When the buzz stops, you have found it. Tighten, pad or move it.

If nothing you touch changes it and it also appears at low volume, the speaker itself may be damaged — run the crackle check on a phone.

High frequency hearing test

This hearing frequency test checks only the top of your range. Use headphones, a quiet room and a low volume. Play the hearing-range sweep and tap the moment the tone disappears. Then run it on Left and Right separately.

  • Many adults stop hearing somewhere around 15–17 kHz; the limit drifts down with age and noise exposure.
  • A big difference between your ears is more meaningful than the number itself.
  • This is a rough check, not a hearing test. Headphones vary, and some cut off before your ears do. If the limit is far below 12 kHz or the ears differ a lot, see an audiologist.

Never turn the volume up to chase a tone you cannot hear.

Logarithmic or linear?

A logarithmic sweep spends equal time on every octave — 20 to 40 Hz takes as long as 10 to 20 kHz. That matches how we hear pitch, and it is what the presets use.

A linear sweep moves the same number of hertz every second, so it races through the bass and spends most of its time in the treble. Use it in Custom when you need a constant Hz-per-second rate, for example for a measurement rig.

Why some parts sound louder

The sweep plays at one level throughout. It sounds loudest around 2–5 kHz because human hearing is most sensitive there, and quieter at the extremes because both ears and speakers roll off. Small bumps and dips are normal — no speaker or room is perfectly flat.

What to listen for

Rattle or buzz

Mechanical: grille, case, cabinet panel, or something touching the speaker.

Tone vanishes then returns

Usually a room cancellation or a dip in the speaker response.

Harsh, gritty sound

Distortion. Lower the volume; if it stays at low level, check the speaker.

Gone above a point

The limit of the speaker, the headphones, or your hearing.

If something sounds wrong

The sweep fades out near the end

Normal: most speakers and many ears roll off above 15 kHz. Try headphones.

A buzz at the same spot every time

Something is resonating. Hold that frequency and touch the grille, case and nearby objects until it stops.

Open Tone Generator

Loud and quiet patches in the bass

That is usually the room, not the speaker. Move a little and repeat — if the patches move, it is the room.

FAQ

What is a frequency sweep?

A tone that glides smoothly from one frequency to another. A logarithmic sweep spends equal time on every octave, which matches how we hear; a linear sweep spends most of its time in the treble.

How do I find a speaker rattle?

Run the 40–400 Hz rattle hunt at a moderate level and tap Mark when it buzzes. Then hold that frequency in the Tone Generator and press gently on the grille, panels and nearby objects until the buzz stops.

Is the hearing-range sweep a real hearing test?

No — it is a rough check of your upper limit. Results depend on the headphones and volume. If one ear differs a lot, or the limit is far below 12 kHz, see an audiologist.

Why does the sweep sound louder in the middle?

Human hearing is most sensitive around 2–5 kHz. The tone is played at the same level throughout; your ears are what change.

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